Quizzes:
In those days, the technology has a great impact with respect the education because each generation had changed. In that case the new generation is immersed with technology for that reason the education must to innovate strategies used technological resources and the best option are online apps. For instance, the pandemic caused great changes around the world; the education was not exception because for continued teaching was opted for virtual education.
The education virtual was a great challenge for some teachers, but in the internet it has a lot of apps for improvement of virtual education. For instance, Kahoot and Quizzis those apps are very useful for taking exams online also they are apps very entertaining.
1. Kahoot. - It’s a game-based learning, in that platform the professor has an option of creating test with multiple choice using geometric figures also the professor can include music in the game. The game consists of the following: the students select an option in each question and that case the student answer right, they are getting point. Finally, the game establishes three winners dependent of points and speed of answer questions.
- Do you know other apps or platform for taking exams
- Would like to teach English with those platforms?
I really would like to implement these games based learning, because they are very profitable since the class becomes more interactive and as teachers we can hold the student’s attention. Another simple platform to integrate the game into education is BAMBOOZLE that allows you to create and play games for the introduction, review or evaluation of school lessons. Moreover, the page allows you to search for lessons created by other users and is adaptable to all educational levels.
ResponderEliminarI really like your like. I think is very useful for us work with those platafoms because We as teachers can to interact with our student. "Picklers" is other interesting platform because you can Add your multiple-choice or true/false questions on the website, select “Live View,” print and pass out the Plickers cards to your students, and you are ready to go. Using your device, you launch the questions—as students hold the card with the correct answer at the top, you scan in the answers around your room with your device for instant results.
ResponderEliminarNice job Leo. I really want to use Kahoot in a class, because it has made a lot of short and long tests to complete for all the ages. Then is quizizz to apply Gamification in the class, which is a fantastic tool for playing and learning at the same time. Nice apps my friend.
ResponderEliminarFrom my point of view, this is a great job because as teachers need to take into consideration this alternative assessment in order to apply innovative tools. So later on, it will not be boring and then students are going to have a
ResponderEliminarproductive knowledge.